The 3 big console manufactures have established brand-awareness
throughout the European markets. However, software sells consoles.
Software-developers and publishers have a lower level of brand-awareness
amongst consumers. Licenses and console-brands are currently
the key influence-factors at point-of-sale.
Especially in a time where the average consumer has a hard
time deciding which games and platform fits his or her needs
best, building brand-identity will allow publishers and developers
to stand out of the crowd.
Trafalgar can help you by developing brand-building campaigns
for the various regions in the European market, for instance
in the relatively small, but very active Benelux.
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